Zou, Shangbin (2001) The design of a 3D-object simulator using Open-GL. Other thesis, Concordia University.
This project analyzes characteristics of 3D objects in the real world, designs a framework by means of object-oriented methodology, which may be used to construct and simulate 3D world easily. Some algorithms such as collision detection and response, boundary check are discussed.
|Divisions:||Concordia University > Faculty of Engineering and Computer Science > Computer Science and Software Engineering|
|Item Type:||Thesis (Other)|
|Pagination:||vi, 72 leaves : ill. ; 29 cm.|
|Degree Name:||Major reports (M.Comp.Sc.)|
|Program:||Computer Science and Software Engineering|
|Thesis Supervisor(s):||Grogono, Peter|
|Deposited By:||Concordia University Libraries|
|Deposited On:||27 Aug 2009 17:19|
|Last Modified:||04 Nov 2016 19:37|
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