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The design of a 3D-object simulator using Open-GL

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The design of a 3D-object simulator using Open-GL

Zou, Shangbin (2001) The design of a 3D-object simulator using Open-GL. [Graduate Projects (Non-thesis)] (Unpublished)

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Abstract

This project analyzes characteristics of 3D objects in the real world, designs a framework by means of object-oriented methodology, which may be used to construct and simulate 3D world easily. Some algorithms such as collision detection and response, boundary check are discussed.

Divisions:Concordia University > Gina Cody School of Engineering and Computer Science > Computer Science and Software Engineering
Item Type:Graduate Projects (Non-thesis)
Authors:Zou, Shangbin
Pagination:vi, 72 leaves : ill. ; 29 cm.
Institution:Concordia University
Degree Name:M. Comp. Sc.
Program:Computer Science
Department (as was):Department of Computer Science
Date:2001
Thesis Supervisor(s):Grogono, Peter
Identification Number:QA 76 M26+ 2001 no.14
ID Code:1410
Deposited By: Concordia University Library
Deposited On:27 Aug 2009 17:19
Last Modified:20 Oct 2022 20:44
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