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Design and implementation of a chess-playing program in the Java programming language

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Design and implementation of a chess-playing program in the Java programming language

Laramée, François Dominic (2001) Design and implementation of a chess-playing program in the Java programming language. [Graduate Projects (Non-thesis)] (Unpublished)

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Abstract

This project describes the design and implementation of an object-oriented chess-playing program, based on current software engineering practice, recent advances, including the MTD(f) search algorithm, and time-honored techniques perfected by artificial intelligence pioneers since the late 1960's, like the transposition table, the history heuristic and an evaluation function slanted towards material advantage. Where appropriate, a comparative survey of alternative algorithms not implemented in this project is also included.

Divisions:Concordia University > Gina Cody School of Engineering and Computer Science > Computer Science and Software Engineering
Item Type:Graduate Projects (Non-thesis)
Authors:Laramée, François Dominic
Pagination:iii, 138 leaves : ill. ; 29 cm.
Institution:Concordia University
Degree Name:M. Comp. Sc.
Program:Computer Science
Department (as was):Department of Computer Science
Date:2001
Thesis Supervisor(s):Lam, Clement
Identification Number:QA 76 M26+ 2001 no.31
ID Code:1703
Deposited By: Concordia University Library
Deposited On:27 Aug 2009 17:21
Last Modified:20 Oct 2022 20:44
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