Bi, Rui (2005) Squash ball simulation in OpenGL. Masters thesis, Concordia University.
- Accepted Version
In this thesis, we show how to construct a 3D model of a squash ball, analyze dynamics and impact force, and simulate the deformation of the ball in the real world. The goal of this project is to achieve a realistic behavior of a squash ball using physical calculations. Some algorithms, simulation results, user-interface design and future work are presented in this report.
|Divisions:||Concordia University > Faculty of Engineering and Computer Science > Computer Science and Software Engineering|
|Item Type:||Thesis (Masters)|
|Pagination:||ix, 74 leaves : ill. ; 29 cm.|
|Degree Name:||M. Comp. Sc.|
|Program:||Computer Science and Software Engineering|
|Thesis Supervisor(s):||Grogono, Peter|
|Deposited By:||Concordia University Libraries|
|Deposited On:||18 Aug 2011 18:27|
|Last Modified:||18 Aug 2011 18:27|
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