Login | Register

Design and implementation of a Java game applet


Design and implementation of a Java game applet

Zhu, Ye (2002) Design and implementation of a Java game applet. Other thesis, Concordia University.

Text (application/pdf)


This report is an exploration of basic principles of game programming with Java as well as some Java technologies. In this report, a basic framework for game programming is briefly discussed and provided for programming Java games. On the base of the basic principles for Java game programming, an online game called CrazyRoad1.0 is designed and implemented. As this is a project jointly with Ying Dong , in this report the principles related to game programming are only briefly described. 1 Instead, the detail of the design and implementation of the game CrazyRoad1.0 will be mainly covered in this report. Some common suggestions on writing Java programs are also provided for making fast and efficient Java games. 1 For the detail of design and evaluation of Java game programming environment, please refer to the collaborated work Ying Dong's report [15]

Divisions:Concordia University > Gina Cody School of Engineering and Computer Science > Computer Science and Software Engineering
Item Type:Thesis (Other)
Authors:Zhu, Ye
Pagination:v, 73 leaves : ill. ; 29 cm.
Institution:Concordia University
Degree Name:Major reports (M.Comp.Sc.)
Program:Computer Science and Software Engineering
Thesis Supervisor(s):Grogono, Peter
ID Code:1800
Deposited By: Concordia University Library
Deposited On:27 Aug 2009 17:22
Last Modified:18 Jan 2018 17:17
Related URLs:
All items in Spectrum are protected by copyright, with all rights reserved. The use of items is governed by Spectrum's terms of access.

Repository Staff Only: item control page

Downloads per month over past year

Research related to the current document (at the CORE website)
- Research related to the current document (at the CORE website)
Back to top Back to top