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Inattentional Blindness for Redirected Walking Using Dynamic Foveated Rendering


Inattentional Blindness for Redirected Walking Using Dynamic Foveated Rendering

Joshi, Yashas and Poullis, Charalambos ORCID: https://orcid.org/0000-0001-5666-5026 (2020) Inattentional Blindness for Redirected Walking Using Dynamic Foveated Rendering. IEEE Access, 8 . pp. 39013-39024. ISSN 2169-3536

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Official URL: http://dx.doi.org/10.1109/ACCESS.2020.2975032


Redirected walking is a Virtual Reality(VR) locomotion technique which enables users to navigate virtual environments (VEs) that are spatially larger than the available physical tracked space. In this work we present a novel technique for redirected walking in VR based on the psychological phenomenon of inattentional blindness. Based on the user's visual fixation points we divide the user's view into zones. Spatially-varying rotations are applied according to the zone's importance and are rendered using foveated rendering. Our technique is real-time and applicable to small and large physical spaces. Furthermore, the proposed technique does not require the use of stimulated saccades but rather takes advantage of naturally occurring saccades and blinks for a complete refresh of the framebuffer. We performed extensive testing and present the analysis of the results of three user studies conducted for the evaluation.

Divisions:Concordia University > Gina Cody School of Engineering and Computer Science > Computer Science and Software Engineering
Item Type:Article
Authors:Joshi, Yashas and Poullis, Charalambos
Journal or Publication:IEEE Access
  • Concordia Open Access Author Fund
Digital Object Identifier (DOI):10.1109/ACCESS.2020.2975032
Keywords:Redirection, navigation, interaction, virtual reality, inattentional blindness, foveated rendering, redirected walking
ID Code:986922
Deposited On:26 Jun 2020 14:08
Last Modified:26 Jun 2020 14:08


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