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Generational Controls: Designing and implementing a serious intergenerational escape game that analogizes data personalization, filter bubbles and echo chambers

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Generational Controls: Designing and implementing a serious intergenerational escape game that analogizes data personalization, filter bubbles and echo chambers

DeJong, Scott (2020) Generational Controls: Designing and implementing a serious intergenerational escape game that analogizes data personalization, filter bubbles and echo chambers. Masters thesis, Concordia University.

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Abstract

Digital literacy initiatives disproportionately favour school children, leaving older adults and individuals in spaces of economic precarity without access. Current initiatives to provide digital literacy skills, struggle to provide analog methods of learning creating an access gap. Escape games, collaborative puzzle solving games, offer a promising educational alternative by naturally promoting a critical evaluation of game material. The project demonstrates a method that can provide information about digital processes without the barriers of online learning through an analog escape room titled, Reactile. The game uses analogy and facilitator performed characters to represent content and guide players into discussion about the collection of data for platform personalization, filter bubbles, and echo chambers. Connecting activist facilitation practices with subversive teaching approaches, this Masters outlines the process of making and implementing a serious escape game that represents digital infrastructure. Placing players at the forefront of the learning practice, the game embeds reflection during and after play, prompting players to connect their experience and knowledge to the issues discussed. The project acts a template for intergenerational knowledge exchange through games.

Divisions:Concordia University > Faculty of Arts and Science > Communication Studies
Item Type:Thesis (Masters)
Authors:DeJong, Scott
Institution:Concordia University
Degree Name:M.A.
Program:Media Studies
Date:3 August 2020
Thesis Supervisor(s):Consalvo, Mia
Keywords:Escape Rooms, Media Literacy, Serious Games, Intergenerational Design, Analog Games
ID Code:987068
Deposited By: Scott Dejong
Deposited On:25 Nov 2020 16:18
Last Modified:25 Nov 2020 16:18
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