Zou, Shangbin (2001) The design of a 3D-object simulator using Open-GL. [Graduate Projects (Non-thesis)] (Unpublished)
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Abstract
This project analyzes characteristics of 3D objects in the real world, designs a framework by means of object-oriented methodology, which may be used to construct and simulate 3D world easily. Some algorithms such as collision detection and response, boundary check are discussed.
Divisions: | Concordia University > Gina Cody School of Engineering and Computer Science > Computer Science and Software Engineering |
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Item Type: | Graduate Projects (Non-thesis) |
Authors: | Zou, Shangbin |
Pagination: | vi, 72 leaves : ill. ; 29 cm. |
Institution: | Concordia University |
Degree Name: | M. Comp. Sc. |
Program: | Computer Science |
Department (as was): | Department of Computer Science |
Date: | 2001 |
Thesis Supervisor(s): | Grogono, Peter |
Identification Number: | QA 76 M26+ 2001 no.14 |
ID Code: | 1410 |
Deposited By: | Concordia University Library |
Deposited On: | 27 Aug 2009 17:19 |
Last Modified: | 20 Oct 2022 20:44 |
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