Deng, Decai (2001) The combining of C++ and OpenGL : an object-oriented framework for graphics. [Graduate Projects (Non-thesis)] (Unpublished)
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Abstract
Today, computer software systems are becoming fairly large and more and more complex than ever before. As on result of this, the development environment of systems is also changing. The designers and programmers have the feeling of anxiety and frustration for developing the maintainable, reusable, and high efficiency software system. This major report focuses on the design of the graphics framework for combining object-oriented development with OpenGL software system on the Microsoft Windows platform. OpenGL is a widely used standard for graphics programming. Although OpenGL programs vary widely, they have on number of elements in common. "Frameworks" common elements of on domain of applications. An OpenGL Framework would incorporate the common features of OpenGL programs, leaving the graphics programmer to fill in the details of the particular application. In this report, two OpenGL animations will be developed. They give an example of the OpenGL framework, which can be used to design the maintainable and reusable applications.
Divisions: | Concordia University > Gina Cody School of Engineering and Computer Science > Computer Science and Software Engineering |
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Item Type: | Graduate Projects (Non-thesis) |
Authors: | Deng, Decai |
Pagination: | x, 133 leaves : ill. ; 29 cm. |
Institution: | Concordia University |
Degree Name: | M. Comp. Sc. |
Program: | Computer Science |
Department (as was): | Department of Computer Science |
Date: | 2001 |
Thesis Supervisor(s): | Grogono, Peter |
Identification Number: | QA 76 M26+ 2001 no.28 |
ID Code: | 1579 |
Deposited By: | Concordia University Library |
Deposited On: | 27 Aug 2009 17:20 |
Last Modified: | 20 Oct 2022 20:44 |
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