Zhu, Ye (2002) Design and implementation of a Java game applet. [Graduate Projects (Non-thesis)] (Unpublished)
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Abstract
This report is an exploration of basic principles of game programming with Java as well as some Java technologies. In this report, a basic framework for game programming is briefly discussed and provided for programming Java games. On the base of the basic principles for Java game programming, an online game called CrazyRoad1.0 is designed and implemented. As this is a project jointly with Ying Dong , in this report the principles related to game programming are only briefly described. 1 Instead, the detail of the design and implementation of the game CrazyRoad1.0 will be mainly covered in this report. Some common suggestions on writing Java programs are also provided for making fast and efficient Java games. 1 For the detail of design and evaluation of Java game programming environment, please refer to the collaborated work Ying Dong's report [15]
Divisions: | Concordia University > Gina Cody School of Engineering and Computer Science > Computer Science and Software Engineering |
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Item Type: | Graduate Projects (Non-thesis) |
Authors: | Zhu, Ye |
Pagination: | v, 73 leaves : ill. ; 29 cm. |
Institution: | Concordia University |
Degree Name: | M. Comp. Sc. |
Program: | Computer Science |
Department (as was): | Department of Computer Science |
Date: | 2002 |
Thesis Supervisor(s): | Grogono, Peter |
Identification Number: | QA 76 M26+ 2002 no.24 |
ID Code: | 1800 |
Deposited By: | Concordia University Library |
Deposited On: | 27 Aug 2009 17:22 |
Last Modified: | 20 Oct 2022 20:45 |
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