Han, Li (2006) Planning camera motion in a 3D environment. Masters thesis, Concordia University.
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Abstract
Most systems for automatic navigation inside a 3D virtual environment often require pre-decomposing the free space into some kind of uniform units or precalculating the path or road map. In this thesis, we propose a new technique for navigation through in a 3D virtual environment without lots of pre-calculation so that the system allows users change their interest target during the camera motion, and even allow users dynamically adjust the 3D objects inside the 3D virtual environment without too much recalculation involved. The technique has successfully been integrated in a system for walkthroughs in a 3D virtual environment.
Divisions: | Concordia University > Gina Cody School of Engineering and Computer Science > Computer Science and Software Engineering |
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Item Type: | Thesis (Masters) |
Authors: | Han, Li |
Pagination: | xi, 57 leaves : ill. ; 29 cm. |
Institution: | Concordia University |
Degree Name: | M. Comp. Sc. |
Program: | Computer Science and Software Engineering |
Date: | 2006 |
Thesis Supervisor(s): | Grogono, Peter |
Identification Number: | LE 3 C66C67M 2006 H36 |
ID Code: | 8948 |
Deposited By: | Concordia University Library |
Deposited On: | 18 Aug 2011 18:40 |
Last Modified: | 13 Jul 2020 20:05 |
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